#pragma once

namespace MemorySpace
{
	class card
	{
	private:
		char symbol;
		bool flipped;
		bool taken;
	public:
		card();
		card(char);
		~card();
		char getSymbol() { return symbol; }
		bool isFlipped() { return flipped; }
		bool isTaken() { return taken; }
		void setFlipped(bool b) { flipped = b; }
		void setTaken(bool b) { taken = b; }
	};
}

